Hey I'm just wondering when I run my program it shows theres something wrong with one of my method "turn":
Method:
public void turn()
{
Move move = ui.nextMove();
if (move == Move.LEFT || move == Move.RIGHT)
{
player.move(move.dx);
if (player.isAlive() && exit.found(player) && itemsCollected())
exit.take();
}
else if (move == Move.DOWN)
{
for (int i=0;i<items.length;i++)
player.pickup(items[i]);
}
for (int i=0;i<enemies.length;i++)
enemies[i].attack(player);
}
The results of the program comes out with:
Your move (l/r/p): l
>
> java.lang.NullPointerException
> at Game.turn(Game.java:123)
> at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Metho
> at
PLEASE HELP ASAP =)
1
Expert's answer
2011-06-09T13:51:59-0400
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