Q3. Consider the case of programming a Bezier curve for a software designed in Mac using C++ with OpenGL. In doing so, the information regarding the starting and endpoints, and the control points are taken using a Windows form. Once all the information is provided, the Bezier shall be displayed upon hitting the return key. This style of interaction is based on form, how would you improve the design of such a software that exploits forms for taking information about the parameters for drawing a Bezier curve?
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